✦everything - gives you everything, including weapons flagged with ✦WEAPON.CHEATNOTWEAPON. Give understands the following special items: Use this command once to freeze gameplay (while still allowing you to move around). The command cannot drop more than what is available in the inventory. amount specifies the number of samples the dropped item contains. Items with the INVENTORY.UNDROPPABLE or INVENTORY.UNTOSSABLE flags cannot be dropped. Similar to buddha above, except that absolutely nothing can take away that one hit point, not even telefrag.ĭrops the given item, if there is at least that much in the player's inventory. This is a more useful cheat than god mode for testing monsters or levels. Gives you an indestructible hit point: no normal attack can remove that last hit point from you (certain death effects such as telefragging will still kill you). Scared monsters will run away from you and attack less frequently. This does not help me.These commands can allow the player to gain abilities or items they wouldn't normally have, or access areas of the map more quickly or by a different route than intended. If we think, the image finally is like the original. So I proceeded to change the resolution of the hd image 1024圆40 to 320x200, the problem here is about the definition of the picture, because it have a terrible quality now, look: pk3, the game don't fit the image to the full screen, look: However, when I add the hd file titlepic.png to the. If you look closely, the 1024圆40 res is the same original res that correspond to an expanded one I was able to successfully change the original title pic of 320x200 for a hi res title pic of 1024圆40. Well, finally I've tested the steps that Ænima tell me in the year 2012, hohoho ! Then put that wad into your Zandronum skins folder and viola, you'll have hi-res menus/title screens. Open those packs with Slade3 and just export those graphics into a seperate wad. Hexen DDC Main Menu: Hehe, HD Fonts in Main Menu of DDC Hexen Main Menu: Again, the HD Fonts can be loaded in Heretic and Hexen main menu's, but not in main menu of Doom series, that's sad! Heretic Main Menu: This is very strange, in this case the Main Menu Fonts load without problems! If someone can explain me why in Heretic the fonts load and not in Doom series I'll thank a lot. If someone know how to load the fonts in Doom Series will great!ĭoom 2 Credits: The only thing that I've changed is the pixelated id logo to a HD id logo.ĭoom Plutonia Main Menu: Again, the HD fonts don't load.ĭoom TNT Main Menu: Again, the same problem with the fonts. So, I've searched and finally I put this wonderful HD title for Doom 2.ĭoom 2 Main Menu: The same problem of the Main Menu of Doom 1, the HD fonts don't load. So, I want to cooperate with your effort creating my own new pack's for each game:ĭoom 1 HD Alternative Title: This is an alternative title, the other HD Title is too yellow I think, and this is more close to the original colors.ĭoom 1 Main Menu: I can't load the HD Fonts in the Main Menu for an unknow reason, if somebody can help me with this I'll thanks a lot.ĭoom 2 HD Alternative Title: The same thing of the Doom 1 HD Title, the original Doom 2 HD Title don't like much because this have digital noise (I think for the scanner effect). INTERMISSION PICs don't work in Zandronum, GZDoom, ZDoom engines HD Chosing BOX pic for Parias Cleric in Hexen (For Baratus Fighter and Daedolon Mage HD versions are very ugly I think and I deleted it too) The others HD items are very ugly I think so I've deleted it. Some holdable items in Heretic and Hexen now are in HD. HD CREDITS PIC for all games (For Doom 1 the credit pic are in low res yet) Main Menu Doom series don't load the HD fonts by an unknow reason) HD Fonts for MAIN MENU (Only for Heretic and Hexen. HD Loading/Saving/Ethereal Travel icons for Hexen HD yellow, blue and green keys for Heretic HD Fonts for sub-menus now are available on all games. Thanks very much Dark-Assassin for your sharing !īut I guess that this packet will be more complete adding some things more like: I also am unable to define the BOSSBACK backgrounds for the different Doom2 IWADs. For some reason I cannot have the GAMEINFO section by itself, so I just copied the entire MAPINFO files.īecause of a problem with scaling up the backgrounds, in Doom1 the intermission backgrounds are not animated. Note it uses a copy of the MAPINFO definitions from Zandronum.pk3. This also includes Hexen and Heretic backgrounds, the M_DOOM and END graphics. It's basically all of the background images in HD and respect their games.
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